HOW IT IS GENERATED
Split items into random groups
Shuffle all entries and distribute them cyclically among the chosen number of groups.
Items + group countRandom groupsRuns locally
01Items + group count
02Shuffle → distribute
03Random groups
Items are spread across groups as evenly as possible.
Randomness affects membership, not target balance
The round-robin assignment keeps group sizes close even though membership is shuffled.
Your content stays in the browser
Processing runs locally in the page without requiring the content to be sent to UtilityLake.
02
In short
What exactly does it do?
Shuffle all entries and distribute them cyclically among the chosen number of groups.
Example?
Items are spread across groups as evenly as possible.