HOW IT WORKS
Read the color of one image pixel
Read the RGBA data at a selected X/Y pixel coordinate.
Image + X/YHEX + RGBRuns locally
01Image + X/Y
02Canvas getImageData(1×1)
03HEX + RGB
The result is returned as both HEX and RGB.
Coordinates are clamped to valid pixels
Values beyond the image edge are moved back to the nearest valid coordinate.
Your content stays in the browser
Processing runs locally in the page without requiring the content to be sent to UtilityLake.
02
In short
What exactly does it do?
Read the RGBA data at a selected X/Y pixel coordinate.
Example?
The result is returned as both HEX and RGB.